Software Design for Flexibility: How to Avoid Programming Yourself into a Corner

$52.01


Brand Chris Hanson
Merchant Amazon
Category Books
Availability In Stock Scarce
SKU 0262045494
Color Navy
Age Group ADULT
Condition NEW
Gender UNISEX
Google Product Category Media > Books
Product Type Books > Subjects > Computers & Technology > Programming > Software Design, Testing & Engineering > Object-Oriented Design

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Software Design for Flexibility: How to Avoid Programming Yourself into a Corner

Strategies for building large systems that can be easily adapted for new situations with only minor programming modifications. Time pressures encourage programmers to write code that works well for a narrow purpose, with no room to grow. But the best systems are evolvable; they can be adapted for new situations by adding code, rather than changing the existing code. The authors describe techniques they have found effective--over their combined 100-plus years of programming experience--that will help programmers avoid programming themselves into corners. The authors explore ways to enhance flexibility by: Organizing systems using combinators to compose mix-and-match parts, ranging from small functions to whole arithmetics, with standardized interfaces - Augmenting data with independent annotation layers, such as units of measurement or provenance - Combining independent pieces of partial information using unification or propagation - Separating control structure from problem domain with domain models, rule systems and pattern matching, propagation, and dependency-directed backtracking - Extending the programming language, using dynamically extensible evaluators “Most systems need to succeed over time, not merely at a point in time. A fascinating exploration of predicative dynamic dispatch, metadata, and other techniques for building flexible systems that can be enhanced without breaking.” —Rich Hickey, author of  Clojure  and architect of Datomic   “Hanson and Sussman’s  Software Design for Flexibility  has introduced  additive programming , a game changer. An additive style allows for making changes to existing designs without the programmer’s efforts looking like the work of a contortionist. With elegance, clarity, and care, they point out long-overlooked problems in software design and offer their Scheme-friendly, clever solutions. Enjoy!” —Dan Friedman, Professor of Computer Science, University of Indiana; author of  The Little Prover Chris Hanson is on the technical staff at Datera. Gerald Jay Sussman is Panasonic Professor of Electrical Engineering at MIT. He is the coauthor of Structure and Interpretation of Computer Programs , Structure and Interpretation of Classical Mechanics , and Functional Differential Equations (all published by the MIT Press).

Brand Chris Hanson
Merchant Amazon
Category Books
Availability In Stock Scarce
SKU 0262045494
Color Navy
Age Group ADULT
Condition NEW
Gender UNISEX
Google Product Category Media > Books
Product Type Books > Subjects > Computers & Technology > Programming > Software Design, Testing & Engineering > Object-Oriented Design

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