Learning by Playing: Video Gaming in Education

$45.12


Brand Fran C. Blumberg PhD
Merchant Amazon
Category Books
Availability In Stock Scarce
SKU 019989664X
Age Group ADULT
Condition NEW
Gender UNISEX
Material Cellulose-based or similar non-woven material
Google Product Category Media > Books
Product Type Books > Subjects > Education & Teaching > Schools & Teaching > Education Theory > Administration

About this item

Learning by Playing: Video Gaming in Education

There is a growing recognition in the learning sciences that video games can no longer be seen as impediments to education, but rather, they can be developed to enhance learning. Educational and developmental psychologists, education researchers, media psychologists, and cognitive psychologists are now joining game designers and developers in seeking out new ways to use video game play in the classroom. In Learning by Playing , a diverse group of contributors provide perspectives on the most current thinking concerning the ramifications of leisure video game play for academic classroom learning. The first section of the text provides foundational understanding of the cognitive skills and content knowledge that children and adolescents acquire and refine during video game play. The second section explores game features that captivate and promote skills development among game players. The subsequent sections discuss children and adolescents' learning in the context of different types of games and the factors that contribute to transfer of learning from video game play to the classroom. These chapters then form the basis for the concluding section of the text: a specification of the most appropriate research agenda to investigate the academic potential of video game play, particularly using those games that child and adolescent players find most compelling. Contributors include researchers in education, learning sciences, and cognitive and developmental psychology, as well as instructional design researchers. A diverse group of contributors provide perspectives on the most current thinking concerning the ramifications of leisure video game play for academic classroom learning. Fran Blumberg, Associate Professor of Psychological and Educational Services at Fordham University.

Brand Fran C. Blumberg PhD
Merchant Amazon
Category Books
Availability In Stock Scarce
SKU 019989664X
Age Group ADULT
Condition NEW
Gender UNISEX
Material Cellulose-based or similar non-woven material
Google Product Category Media > Books
Product Type Books > Subjects > Education & Teaching > Schools & Teaching > Education Theory > Administration

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